The Gate
Creatures
3 Abyssal Persecutor
4 Dark Confidant
4 Gatekeeper of Malakir
4 Vampire Nighthawk
Spells
2 Go for the Throat
2 Umezawa’s Jitte
1 Sword of Fire and Ice
3 Cabal Therapy
4 Hymn to Tourach
4 Innocent Blood
3 Duress
3 Bitterblossom
2 Liliana of the Veil
1 Darkblast
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Lands
17 Swamp
2 Wasteland
1 Bojuka Bog
Sideboard
2 Dread of Night
2 Manriki Gusari
2 Thorn of Amethyst
1 Engineered Plague
2 Nihil Spellbomb
1 Perish
1 Darkblast
1 Dystopia
3 Surgical Extraction
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The plan is simple: blow up the board with all your removal and grind out card advantage with Dark Confidant, Umezawa's Jitte, and Bitterblossom. As you can see my sideboard was prepared for enemy equipment and combo, The Gate's two biggest weaknesses.
Round One - Jeff playing U/W CounterTop with Helm/Rest In Peace
Game 1- I keep a greedy one-lander with some one-drop action, and don't see another swamp until he lands Jace, The Mind Sculptor. Did I mention this deck sucks against planeswalkers?
Game 2 - A bit more competitive, I lead with hand disruption in the form of Cabal Therapy and Hymn to Tourach, but I run out of gas, Jeff gets the Counter-Top combo online, and I'm dead in the water. 0-1



