kickstarter if you feel generous, but they have over 2 million, soooo your not obligated.
I am pumped for this. Granted, the scent of new gadgetry always gets me hot and bothered; virtual reality being no exception, but a younger me thought this day was coming sooner. Since at one point I thought the Virtual Boy was the true beginning of home 3D, not to mention the bee's knees too.
As well as...
If you couldn't tell, my excitement about the Oculus is flying high at the moment. Having the chance to delve into a video game as fully as this company is suggesting, would able to thrilling (I salivate thinking of running through Tamriel, and shiver at the idea of prancing through Silent Hill), not to mention an intriguing format change the gaming landscape. The best part of this contraption is the price, as it is expected to be more affordable ($200 or so) in comparison to similar products, when it is released.
A lot of serious folk are getting behind this device which may bode very well. The first being John Carmack, but since then Cliffy B, and the folks over at Unreal, Valve, and Unity seem to be all up on. Doom 3 is already Oculus ready and Team Fortress 2 is going to make it's way into a pair of Oculi near you too.
The dev team at Oculus are already deciding how to make the system more intuitive. Currently you can only realistically use a controller since your regular vision is completely blocked. The idea that they have is adding a motion capture aspect, like the Kinect, so you can track a players limbs, and body movement into the game.If you have seen the recent installment Steel Battalion, it uses a very similar concept minus the visor.
[At GDC the Oculus team demoed with HAWKEN, a mech battling game which is pretty good choice, since big freaking robots!]