This past week at the Game Developers Conference, Hideo Kojima, father/deoxyribonucleic acid/Krishna of the Metal Gear (Solid) franchise, admitted to the worst kept (probably intentionally…so shifty, the Kojima!) secret in video games for those of us who have been paying attention-- The Phantom Pain, first announced at the VGAs (the classiest of all venues in which to announce AAA video games), is in fact Metal Gear Solid V, follow-up to 2010’s excellent sneak-on-the-go-a-thon (Not) Metal Gear Solid (5): Peace Walker.
(That was one sentence…By the by, how do you guys feel about parenthetical references? I’m for ‘em.)
This follows up the PAX Prime news from way-back 2012 that there would be a NEW Metal Gear Solid game entitled Metal Gear Solid: Ground Zeroes. As it turns out, these two games-cum-pretentious-double-album comprise Metal Gear Solid V…Ground Zeroes acts as the prologue, then the Phantom Pain picks up the story proper after the events of GZ.
So, for all of you that haven’t been paying attention to Metal Gear Solid for the past 15 years (shame on you!), let’s get you caught up:
“Previously, on