Here are a few interesting card recommendations for cube. Please note that I don’t necessarily subscribe to the “strictly better” philosophy when selecting cards. I like unique and/or synergistic cards that have the potential to be game-changers. It’s a lot more fun than limiting yourself to some stock list you found on a website. By all means, look to the masters for inspiration on cube design. In fact, if you’re not reading articles by the likes of Usman and Anthony from
The Third Power podcast, you’re doing it wrong. Read up, listen up, and get inspired. Just remember, your cube is your baby. If you want to let that baby fling slimy cheerios all over your friend’s living room, that’s fine. Just have some good reasoning behind it. (Note: if it’s my living room, that baby better be wearing a full set of plate mail, because I will return fire with fucking catapults.)
A lot of cubists have written this guy off as “overrated”, “not good enough”, or “not Primeval Titan”, but I loves me some Ruric. He does everything I want a big dumb creature to do in R/G : attack, block flyers, and hose control players. Think about it. If Fat Ruric can get through just once before your opponent kills him with removal, he just did 12 damage. Hell, even if he never gets through and ends up eating a removal spell, he still nugs your opponent for more than a quarter of his life total. And here is the part everyone forgets: the noncreature spells in question don’t even have to be removal. Rampant Growth? Take 6. Brainstorm? Take 6. Azorius Signet? Take 6. Mox Sapphire? Lol.
The poor man’s signets. Has KevinLoadedDice been drafting your cube? If so, you’re probably tired of ‘tasting the rainbow’. If you want four and five color control to take a chill-pill, replace your signets with these guys. They are still very playable, just a little more fair. Plus the draw ability is really nice in the late game.
I don’t understand why everyone gets butt-hurt over land destruction. Resource denial is and always has been a legitimate part of the game. And in a format littered with dual lands, I’d argue that some form of mana disruption is absolutely necessary. Unless of course you want to watch control mirrors all fucking day. Just look at all these fun Dust Bowl interactions!
You can:
-Tutor it up with
Primeval Titan or Weathered Wayfarer
-Destroy a
Maze of Ith to clear the way for your army of durdles
-Attack greedy mana bases (eat it Kevin)